It's June better talk about progress
Wait don't read this
If you want an introduction to the project read the blurb on the project page here:
https://beefjack.itch.io/the-blue-stars
There's also a mildly out of date demo you can download there if you are so inclined
If you want an introduction to the project's development go here and read this:
https://beefjack.itch.io/the-blue-stars/devlog/496764/what-the-hell-im-doing
If you just want clips and snippets of the game go look at this twitter which I post on:
https://twitter.com/BlueStarsDev
Right, now that I've scared away literally everyone (face it, you aren't real)
I'll talk a bit about progress
Progress from the demo to full game is 30%, actual project completion is 70%-80% though
The game is divided into 6 days, up to the end of day two was included in the demo,
I have since completed day three, day four is like 99% done and day five is started
Day six will include the final boss and game end stuff
So two more in game days to flesh out
What is left:
Generic battles (basically the game's context-less "random" battles) 35/47 complete
Side Story battles are 21/30
Implementation of party members 17/20
Character introduction scenes/battles 15/20
Enemies that require unique programming 45/57
Equip-able and consumable items 45/50
Character bonding scenes 37/95
All the damn music goddammit/fucking
Holy shit I need to get a steam page up, I've gone through all the legal set up but setting up a page with assets and stuff is a bit daunting because I need to basically drop the work I'm doing to look at it and consider it
Hopefully I can get my lazy useless ass to do it before the month is done
Two minor mechanics needs an implementation
In game shops need some extra polish even if they technically work
One mechanic works but it's going to get a cool face lift
Final boss event needs done
Final cut scenes and all that jazz
New game plus stuff I want to do
But me personally?
I moderate my self decently well and have kept up a mostly consistent pace without too much burn out or exhaustion
I had a hard drive failure but It didn't effect too much, still need to check if I can recover any files from it just in case I want anything from it I haven't backed up to github
I still don't really consider the project truly Sisyphean but I can tell you I fucking wince thinking about how much time has been drained working on it and how little traction the game has gotten, and how bleak its success prospects will be
But even if I live in a damp shitty apartment I will game dev
Even if I live in the lap of luxury with no obligation I will still game dev
Even if I live out on the streets I will find a way to game dev
My passion supersedes logic
If you're so fucking weird and bored you read until this point, I love you
Get The Blue Stars (demo)
The Blue Stars (demo)
Simple yet deep strategy game played entirely with a mouse.
Status | In development |
Author | Blue star dev |
Genre | Strategy, Role Playing |
Tags | Fantasy, Mouse only, Pixel Art, Sci-fi, Unity |
More posts
- What the hell I'm doing.Mar 04, 2023
- Game goes publicDec 15, 2022
Comments
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Have a good time in weekend and hope you can finish the project at 100 percents!
Thanks